Age/Gender: 19, Male
Location: Blacksburg, Virgina
Job: Student at V.T
Dont look to fast you might miss something
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Flash Reviews: 278
Music Reviews: 33
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All Flash Reviews
278 Reviews | 95 w/ Responses
The darkness of it was perfect for Halloween, the things on the buildings were awsome and it required more thought to complete it than you other color games, which made it more like a game than a movie. The ending was wonderfull, as always.
Author's Response:
Thanks you very much~!
I'm glad you liked this game~ ^,,^
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It was pretty scary and creepy, the art you did was very nice too. You could really see the fear in the guys face, the eyes were awsome.
I kept thinking something was going to pop out at me and I kind of wish somthing did, it would have been more Halloween like.
Author's Response:
Had we gone with our original ending something would've popped out at you.
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Real nice job for your first flash. The ending was funny and the fighting wasn't bad. The animation however wasn't very smooth, other than that it's a great first flash.
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It wasn't a bad game but overall I didn't find it very fun. One of the bigger problems I had was going from vine to vine in some areas, those parts are extremely difficult because you can't jump off a vine to another you can just fall makeing it hard to avoid those the lady bugs. Also, it may just be my computer but it seemed I had to crouch for a long time before I could super jump it was like 5 seconds instead of 3 which isn't the worst thing in the world, but it's very annoying.
I liked how the characters in the game seemed to represent characters from super mario 2. The bomb explosions were awsome and the thing that reprsented a birdo was pretty cool.
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The animation was great and it was really funny, santa's laugh was great I liked how crazy it sounded. Him playing with the little santa on the tree was also really good and the kid at the end just sumed it all up.
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The game was awsome it was really fun and there were alot of extras that most tower defence games don't have. I really liked the elements that was a great idea to the game but having the first towers only able to hold one element was pointless. It was just a waste of money.
There wern't that many towers to choose from at the start because it took forever to be able to save up 400 to buy the semi-decent tower. There also could have been more enemies to the game although you had the boses as dragons (which was awsome) there really wern't that many enemies.
The music was nice and it was funny how the towers would say YO when you put them down and bye bye when you sold them. Being able to choose your map was also really cool most tower defence games i've played haven't had that feature.
That last tower was also way to expensive and pratically pointless beacuse it was better to add elements to your other towers or just upgrade the tower that costed 1600. The houses although cool were kind of pointless but i guess they made nice detail.
It was really fun i added to my favorites.
5/5
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"It was ok, but the other disturbings were better."
The first scene was kind of disappointing i liked the idea of toad getting crushed the blown apart but it was sooo long I was just waiting for somthing to happen. For instance when the big vegetable was about to fall on him it took so long for it to come down and hit him and for toad to throw it off of him. When toad said, "what the fuck" the sound didn't come out all that well. It almost sounded as if he had popcorn stuck in his throut or somthing.
The raining mushrooms was pretty funny and i liked the message at the end. THe sound effects in that scene were also really good.
Mario trying to get a mushroom was funny and I liked how he took one from toads head but it was just soo long for him to finnaly get to it. like instad of Mario having to run all the way back and then a turtle stealing his mushroom, why couldnt it have just rolled down a cliff or somthing all that waiting was just boring, or couldn't somthing funny happen in the middle like the turtle craping on Marios head?
Michael Jackson scene was the best scene, definitely the best of them all. I really never saw it coming and the other toad becoming Micheal Jackson made it even better.
This flash is no match for the distrubing Mario series and the distrubing toad, but still it was really good. The only things I really didn't like about it is it was slow paced, and some of the voices didn't come out all that well.
Author's Response:
Yeah, I know this wasn't my best flash yet. But, hey! I got 2 awards :D!
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For your first RPG you did a good job. There were a few things that could use some work
The battles are very slow at first i thought it glitched because it took so long for the enemy to attack me. There were no weapons for that battles and the guy looked like he was throwing a flaming log at the enemy the attack that the person uses could use more detail to it. The enemys didn't have any real detail to them, all they were was a dot.
Could use more attacks like magic attack such as lighting from the sky or a large flamming ball instead of just being able to heal. Another thing you could add is letting your guy use a shild so he has more defence.
The shop didn't work for me when i tryed to enter,and when you were done with battles just came back at a diffrent spot then when you started fighting.
The game definatley needs an exp. bar so you can see when your going to level up. I liked the ability to see how much damage you could do that was neat, but in the future try to add more stats like defence and possabley agility (to be able to dodge attacks)
Keep working at it the game looks like it can be really good with a little more work. Also be sure you add a story when if you decide to make another RPG.
Author's Response:
yes i was already working on magic att's, i cant get my head round it, il have to recheck all my actionscript lines
i removed the exp actionscript due to it not working at all -.- yeah i know :D i might try again soon
stats? now thats an idea.. il sleep on it for a bit
oh btw i cant help starting at a different spot, since you might be permanantly stuck in battle
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When you pause all bubbles go off the screen so as soon as you unpause you can make a bubble using the whole screen and any power-ups that are still working.
Awsome and addictive game that glitch really messes it up because all you have to do is pause it wait untill all the bubbles are off the screen and then unpause it and click as soon as you unpause letting you make a very big bubble. i was able to get a bubble worth like 100,000 points using the double points power up.
Very addictive and cool how you added diffrent kinds of bubbles
Author's Response:
I haven't been able to make this happen, but thanks for letting me know. Could you pm me what browser you're using so I can see if I can make the same thing happen?
Thanks!
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This is one of the best firsts i have seen the sprites and backgrounds and music were all great. toward the end of the bowser scene there was a little thing at the right of the screen looked like something got cut off. The only things i really didn't like was the story was good but there could be a little more information on what happend to mario and the fighting scenes wern't that intence other than the fighting scenes and the little cut off part with the fight with bowser it was awsome. All the music fit well and the sprites looked good.
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